A fellow streamer in the Twitch Game Dev community decided to host a gamejam this weekend. So I’ve taken a few days off to work on this, feel free to pop by to my channel and see how I’m getting on. Looking forward to getting back to work on Last Stand soon!
Next up
Happy New Year, Adventurers! A quick update from the devs.
Introducing a Campaign: Creating a way for players to progress and make meaningful choices on their adventure.
Day 2 - Prototyping the Puzzle Element
Cattenburg currently has one shared deck that is dealt down in front of both players and shared. We're looking into different options to allow players to build their own deck.
Following on from the positivity of Ludum Dare 47, we look back at what we would like to change and discuss some of our design ideas going forward with Cattenburg.
Adding Juice to Combat in Cattenburg
Day 6: Enter the Orcs!
Whilst waiting for the next Testing Build to be ready, it seems that Tank has decided to spend his days defending other areas of importance... Stonehenge, you are in good hands.
We have been re-designing Cattenburg's Support Cards to work with Deck-Building and present the player with more opportunities to make decisions.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
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