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47
4 years ago

Race Nation and Soul Customization, W.I.P.

This is all mostly old, actually, just back to working on these features. A game where you can customize everything.




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Legion formation to rank formation to swarm formation, and then back to legion formations

In 2005, this 1024 x 768 image took over 18 hours to render, and IIRC Blender had no CTRL+Z function. IK was a brand new feature, that I was trying out for the building robot pose.

Four seasons in the underworld overland map, sped up to 30 seconds per season. All procedural.

There will be two physical planes for the player, the overworld, and the underworld, and many astral planes

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

Challenging. Standard surface has oceans and seas mapped out, required to make rivers, but no oceans in underworld.

Not liking my rivers, may change them to deep black crevices in the rock, or make them streams of rising fog, not sure yet.

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

Four years ago, I was 5 months into making my game. I had not yet installed Unity, scared of learning to code, and was really enjoying material nodes and sculpting in Blender, so I made my first race, the Kryth.

For four years, I have been making the game I want to play. The game I want to play has an overland and area map, multiple planes, everything is customizable, in game, including races, players, weapons and worlds

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

XML modding editor functional. Players can edit pages directly in game, allowing them to add stories to their characters, weapons, castles, histories for their nations, monuments, explanations of new spells they created, etc... whatever they want.