Game
Bombs and Bullets


4 years ago

Rad: The bullets so small. What numbers did you use?
Coder: 50 x 500
R: Why so big?
C: Its in cm.
R: Oh
C: I wrote it in the description
R: Yes. Yes you did.

Note to self: read

Cheers, C.Rad

#gamedev #indiedev #pixelart #strategy #rts #2dgame




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Infantry squeezing past each other in tight spaces. Units with a valid path now reach their destination 100% of the time.

Cheers, C.Rad

#gamedev #indiedev #pixelart #strategy #rts #2dgame #blender #flowfields

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Cheers, C.Rad

#gamedev #indiedev #pixelart #strategy #rts #2dgame #blender

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Cheers, C.Rad

#gamedev #indiedev #pixelart #strategy #rts #2dgame #blender #flowfield

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#gjbroadcast

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Cheers, C.Rad

#gamedev #indiedev #pixelart #strategy #rts #2dgame #blender

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Here's some group movement and formations at the destination.

Still some jitters to fix, but that's easier to fix than getting flow fields and formations right.

Cheers, C.Rad

#gamedev #indiedev #pixelart #strategy #rts #2dgame #blender #flowfield

Basic group movement added. This isn't flocking, not even sure we're going to add that at this point.

Cheers, C.Rad

#gamedev #indiedev #pixelart #strategy #rts #2dgame #blender #flowfield

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Cheers, C.Rad

#gamedev #indiedev #pixelart #strategy #rts #2dgame #blender #flowmaps