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Spent the week reworking the road decal generation workflow and textures. See progress in 4 pics.

Also, 0.07 launch imminent.

Cheers, C.Rad

#gamedev #indiedev #pixelart #strategy #rts #2dgame #blender #QGIS #flowmaps

Flowmaps have returned. This will be the main thing for version 0.08. Should improve pathfinding significantly.

Also, current map count: 103.

Cheers, C.Rad

#gamedev #indiedev #pixelart #strategy #rts #2dgame #blender #QGIS

Version 0.07 is available both here and on Itch. This focuses on tiles, maps, and map generation. Mainly a visual update.

Do check it out!

Cheers, C.Rad

https://balancedbreakfast.itch.io/bombs-and-bullets

#gamedev #indiedev #pixelart #strategy #rts #2dgame #blender #QGIS #flowmaps

Map creation workflow streamlined. Pumped out 37 maps in 2 hours.

Things should be much faster per-map once we move into the North American and Eurasian mainland.

Cheers, C.Rad

#gamedev #indiedev #pixelart #strategy #rts #2dgame #blender #QGIS

New seamless tiles, with transitions and LoD is in. Also the new water is here.

Things are still very rough and we haven't started tweaking things yet.

Cheers, C.Rad

#gamedev #indiedev #pixelart #strategy #rts #2dgame #blender #qgis