Game
Space Rig Zeta
13 years ago

RADAR revamp, optimization


So, I’m not sure if it’s only a problem for me, but after you start fighting multiple large enemies there’s a significant framerate drop. It doesn’t make the game unplayable but it’s a hidnrance to future features and generally in bad form.

Right now I’m removing the minimap and repalcing it with a system that tracks and leads locked targets provided by your ship’s scanner part. It’ll make long range guns more dangerous in player hands and drop lag since I won’t be mappign and drawing all the bulelts ingame, which is another lag issue with multiple large enemies that will get fixed with the new display.

Next I’ll probably finish off the multi-2 type 2 missiles (the big ones).



0 comments

Loading...

Next up

New build: Enemy Swarm!

Bigger, tougher, Indie-er Something is in the works.

Family band complete!

Strange Umbrella

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

a drawing I did because I was bored😪. But I love how it turned out.😊

We're glad to announce that Baby Dino Adventures 🦖 is now available in Early Access here on GameJolt! Link: https://gamejolt.com/games/babydinoadventures/508121 Walk, run, and jump as a baby t-rex in this cute platformer Free demo available #IndieGame | #GameDev | #PixelArt

2d lighting experiment

Only true badasses may pass! #conceptart #art #gamedesign

Explosive domino effect