Game
Ravenlore
5 years ago

Ravenlore made a lot of progress recently. That means it features a combat system, a dialogsystem and a better UI. I am still busy making the Quest system which will be a non linear.




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Hi guys! It has been a long time since my last post. Just wanted to show you the scifi project I am currently working at.

An old viking model. I plan to reuse a lot from this model for better character design. It is not completely bad but it lacks folds and wrinkles. I will add those with normal textures! My game: https://gamejolt.com/games/tofw/479154

Hi guys! Here is a new Worldmap for my game Ravenlore. It is still work in progress. Ravenlore will be an RPG in a medieval Fantasy World.

I decided to replace the palace in my game by a big castle.

Here it is! I think it fits much better to the game.

There will be more such castles in the north of the games world.

Here are improved Character concepts. These might look more realistic now.

Here is an improved version of the sci fi game character I was working some time ago. I added wrinkles and folds to make his clothes more realistic.

Currently I am working on new houses for my rpg. Especially doors will look better now.

Here are some improvements one the spaceship I did in Blender. I could use kitbashing to make the next one better. What do you think? Any suggestions?

Now with a nice hood and belt I think its way better

More Sci Fi Crew members for my Space shooter. Hair still could improved by using hair strands instead of directly painting on the main mesh. But for now I think its fine.