Re-Working the Player by.. a lot, so that'll be interesting. Expanding the map, fixing the inventory, fixing/creating enemies, combat, etc... It's all slowly making it's way.
If you would like to make a recommendation:
Next up
I've been working on getting you guys a playable release of Abyssal Monarch and decided to create a road map.
https://trello.com/b/XqZGuWQb/abyssal-monarch
Things are slowly coming along, the world is expanding as I try to bring life to it. Speaking of which, we now have a second programmer on the project so hopefully improvements will now come faster.
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Have a good Boi
Runestones: from concept to in-game model🗿
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Update 2.627
New challenges & new effects!
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc










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