Game
Koppy Kopsocks







22 days ago

"Reaching the top"

Another #Kopsocks artwork drawn on my phone.

I might start using that border with my name in it on my art from now on, i think it does look really good with this artstyle!




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#GJAsks Strangest game ever played? ENA Dream BBQ for sure.

The game is weird, but in a beautiful way.

Here's an old fanart (still W.I.P) I was cooking up back in march/april. This was on my old tablet but I maybe could finish this on my new ipad someday.

Concept art for "Excalinine" (game).

Its development hasn't really started yet (aside from a bunch of old Scratch prototypes).

I'm still developing "Koppy Kopsocks", and I got 3 final exams this month, so this project will take a while to start walking.

Rebuilding the cake themed level! It now has a whole different layout (but still keeps the "vertical" level design feel).

And also enhanced the gameplay flow by letting the player charge a jump while he's in the air! (Good luck speedrunning this game!)

HAPPY NEW YEAR #2025!!!

This was for sure a year huh... It quite went pretty fast honestly, but still memorable in many ways!

I didn't got to do what I wanted in 2024: Finishing my dream games, but maybe this year!

Feliz ano novo! (GMT +0/Lisbon timezone)

Floating things in the air that sends the player forwards at max speed... Where have I seen this before?

Anyways, development is still going on, but at a slower pace since I'm quite busy now.

Music composed by ENAHU64

The jackalocked community is UNLOCKED!

If you're planning to participate, please make sure to read the rules on the community's description very carefully!

A minha comunidade está ABERTA! As regras também estão disponíveis em português.

Have fun! I guess.

A preview of what the box-art of Kopsocks will look like!

It was kinda hard to make it, I had to remove some additional art just to make the logo fit in... Less is more anyways!

There's going to be more variants of the box-art, like localized box-arts.

Idea: the ability to pick a frame in a video post and set it as the thumbnail for it (like on Reddit and Youtube)

GJ automatically picks the 1st frame as the thumbnail, and it kinda becomes an issue if the video has fade-in or similiar right at the start.

Kumper is now back in development!

It's been months since I haven't worked on this game, but now I picked up on this again and actually reworked everything from zero just yesterday. This is the progress so far.

This build is now playable too!

Trying out the ink brushes in Procreate. They're satisfying to draw with!

Highly inspired in Satoshi Okano's take on Sonic's design (from the Sonic Adventure redesign contest).