Game
Realm of Rulers
7 years ago

Realm of Rulers 0.10 Alpha Update


Version 0.10 Update

Realm of Rulers 0.10 brings new exciting features such as currency, trading with NPC merchants, first stage weather systems, FOV adjustment, further GPU based optimization, interface graphic overhauls and the push from pre alpha gameplay to a more rounded alpha experience.

NPC Merchants and Currency

The first stage of NPC traders and merchants is fully implemented in version 0.10 They trade with the new gold coin currency which can be obtained by selling your own resources on a buildable market stall through the build menu or stolen from outlaw chests!

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Each town, camp and city has their own set of resources giving the merchants variety based on where you are the in the game.

All systems like this will be improved and added to in future updates to widen the range of gameplay possibilities.

If you have any suggestions for new buildings or npcs let us know on our forums!

Weather Systems

0.10 brings new first pass weather systems giving the ability for us to add more graphical variety when improving the feel of the game world. We want to make the game world as real and immersive as possible which means rain and other weather effects that are coming in future patches should help to achieve this.

In 0.10, rain and the atmosphere that comes along aside has been fully implemented along with audio ambiance tweaks for most ambient sounds we have in the game.

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Interface Graphical Overhaul

For this patch we thought to improve the look for new and existing users we would spruce up some of the legacy interfaces that have been left untouched from being feature complete.

Some of the interfaces that we have revamped have been in the game since patch 0.1.4. This was a highly needed change for important interfaces such as the build menu and forge which players would use in every play session.

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Other Improvements

We have been working hard on GPU based optimization to improve performance over many device specs. We have implemented a new field of view slider to increase the options given to the player for changing how they would like to play. Other fixes include clipping issues in cave meshes, post process prioritization issues, and shadow performance.

Changelog

  • Added Shop keeper NPCs

  • Added Shop Keeper Inventory varieties

  • Added merchants to Myrefall

  • Added merchants to South Warren

  • Implemented new NPC Citizen Interaction Interface v1

  • Add New Coin Counter to Inventory

  • Updated recipe datatables with crafting table, food table and building information

  • Fixed item naming discrepancies
    -Updated placeholder graphics and text Barracks interface

  • Updated placeholder graphics and text Furnace interface

  • Updated placeholder graphics and text fast travel interface

  • Updated placeholder graphics and text for construction menu

  • Implemented new rain weather system

  • Added coin drops to outlaw chests

  • Added market interface

  • Changed construction menu category names

  • Added new sprint stamina system

  • Added Ambient Cave Sounds

  • Added Ambient Rain Sounds

  • Implemented Ambient sound manager

  • Scroll wheel now highlights hotkey that is selected

  • Fixed Options menu save button not returning to main menu

  • Optimized Outlaw Spawner System

  • Added FOV to settings menu

  • Fixed post process prioritization issues

  • Fixed a few cave clipping issues

  • Further work on GPU based optimization

  • Improved shadow performance

  • Mesh LOD improvements

Thanks for reading our devlog!

We are working hard to get the best experience possible for Realm of Rulers! If you have any questions or problems make sure to ask them on our forums! We will show more of whats to come very soon!



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