7 months ago

recycling more scrapped content from original rndgddn


before rndgddn became what it is today, it originally had plants-vs-zombies-type gameplay

however, being new to godot engine at the time, i got stuck trying to figure out how to code everything and quickly gave up

that was until i decided to change the gameplay to what it is now

but BEFORE that "original" version of rndgddn, there was trashmageddon (2?), what would have been a sequel to a game i made on scratch a long time ago (you can find it on my itch page but i dont recommend playing it as it has a terrible player experience)

it and its prequel both had plants-vs-zombies-type gameplay, but the premise was too restricting for me to be able to create a bigger array of characters (at the time..), which is when the idea was expanded into rndgddn

the plants-vs-zombies-type gameplay has not been completely forgotten, however..



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next update was supposed to be v0.6.1 just a chill update with new variants and a few balance changes

but with how much im changing (a hell lot of balancing changes some of it being quite heavy)

im just gonna make it a major update get ready for v0.7.0 !!

your cries have been heard

will they be answered?

what could this possibly be a teaser for

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which ally should i nerf this time

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welcome to public beta v0.6.0

the BLOOM N DOOM update!!

introducing: -mr bloom's shop -dorodangos: a new currency for the shop -titan exterminator: a new special enemy

wait, this game has lore?

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

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pls answer the v0.6.0 servey!!

https://forms.gle/cfUoddpRow9da3Fm8

it would help a lot with balancing

(and you get a lil reward at the end)