

Redraws of "Sonic Prologue" and "Sonic CD" for my new video, 2 DAYS!
Next up
#Devruary Day 11: How Do You Usually Plan A Game Dev Project?
Basically, this is the plan I follow for my projects:
Unfortunately, I can't give more game examples because they are private, but this was the one I used to make the FNAF Pac-Man remakes 
What if Sonic.exe was Sega official:
#Devruary Day 13: What Feature Took Way More Work Than You Expected?
I really didn't expect it, but the Badniks from Sonic are more complex than they seem, it took me a while but they were fun to make! 
#Devruary Day 12: What Tool Or Plugin Saves You The Most Time In Game Dev?
The tool that saves me the most time is:
Sonic Slope Maker
This tool helps me with the time it takes to create slopes manually 
Sans Icon for #FanArtFriday 
The blue blur.
Remember you can play with Heavy and get a sandvich in sm64coopdx!
Download here: https://mods.sm64coopdx.com/mods/cs-heavy-tf2.1062/















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