Game
time [prototype]
9 months ago

Regarding Time's current state


I think it's best to just call the demo I put out a prototype, it all isn't very fleshed out, I'm willing to say there's flaws with it and I need to think about what I'm gonna do with the game.

Once I get back to having a proper workflow and own RPGMaker MZ I'm gonna make sure I have everything planned out, maybe a few people to help around and have thoughts on the game and just in general, be better.

I don't know when that'll be, but I do hope I can make something of this dumb silly game that spawned in my brain like a year ago...



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christmas!

Mini Dev-log!

I've been working on accessibility for a bit, currently I'm copying ALL of the text from the game and putting them into a huge json file, that way the game would be easily translatable! This is a very tedious process but it'll be worth it.

Some VRoid renders I got, thought they looked cool. (The Japan one is in fucking 8K... when it exported it crashed file explorer forcing me to restart my computer but it was worth it. The one you see here is *downscaled* to 4K)

Fan art for Foolish I'm feeling kinda better so I drew this

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Family band complete!