Next up
New Update soon. This might be the last.
V1.0.41
- More Atmosphere changes
- Slendrina Shake removed due to issues
- Eye glow removed for performance issues
- Changed more UI
- Fixed Slendrina's Animator
Android Support Officially starts today! Potientally, The APK File will be released on April 18th. and sooner or later, Episode 2 will release this Summer with a PC and Mobile port together! Hooray!
V1.2 is now in the works! (W.I.P.)
- New Enemy
- Slendrina and Slenderman will be separated
- AI Sight and Catch fixes
- The mall has expanded
- New puzzles to solve
- Fixed oil can's bugs and spawning
- Hiding spots
- So much more to come!
- Stay tuned.
It's been a while, I know...
I had been hospitalized recently due to my mental health, meaning i havent had time to work on this project, I have gotten better but i am still delaying this project. I will give more news later on, Please be patient.. - PATM
April 18th!
Development is so back!
V1.4 adds:
- New Map
- New enemy
- Shop and Coin system (extra enemies, impossible, holidays, weapon)
- Newspapers and Nightmare mode
- Other QoL changes
V1.5 adds:
- New escape
- Multiplayer
- BuildMode
- Save system (GTM)
- GTAL
you get to throw bottles at old people, Oh much fun is that! :3
Lethal mines will be featured in the mall on harder difficulties. No second chances with these...
It will also be very cold...so you better stay warm...
Finished Menu completely. The game will have hidden documents to find filled with lore and achievements to collect. The burning the teddy will also return with a reworked chase sequence at the end, along with granny's struggle mechanic.











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