Game
Biblioteca
12 years ago

Release on Desura


HOORAY!

I am really happy to announce that my little horror adventure will finally be out on Desura On Saturday,November 29th at 8:00am Pacific Daylight Time.

It was a hard 2 month of work and it was my first experience in making a complex RPG-like adventure, but I am proud of what I got in the end and I really hope the players will like it as well.

I want to give a big thank you to all the people that supported me with their feedback and just plain thumbs up.

Thank you to:
Anna Eichenauer for her great talent of making beautiful music.
Lanea Zimmerman for making that lovely pixel art.

In the near future I am planning on gathering a small team of developers to work on something slightly bigger on Unity or UE4. Not going to spoil much.

See you next time,
Vitaly M.

You can follow my projects here: FB
or here: Webpage
or here: Twitter



0 comments

Loading...

Next up

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Fan art for Foolish I'm feeling kinda better so I drew this

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Another house i made long time ago.

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Regular exercise is key for healthy wings.

Try it out!

https://gamejolt.com/games/AeonNightmares/605184

An infected room from the second part of Cybel ! Are you up for some cleansing?

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM