release trailer premieres in 10 minutes!
Next up
some more old plans stuff you guys get while I continue dev on the scripted events, originally v2 was gonna feature a flashlight for both hallways to spot Bonnie and Chica, in which you'd have to pull up the jammer and hold the button to make them go away
I just wanted to share these scrapped renders I made in earlier development, originally the lighting style was this FNaF 2 flashlight kind of thing, didn't really look too good
(oh and they're also really small cuz of 2.79 being cheeky and making the res-
more dnaf scrapped content, originally golden freddy was supposed to appear on the menu and replace freddy when you 100% completed the game... yes, I did steal the idea from fnatas, I don't remember why I scrapped it but I'm not adding it back or anything
here's some dnaf scrapped content, there were gonna be rare screens for chomp's crew and a special rare screen for golden freddy that was basically gonna be a cutscene, only chomp's was finished, bite was left unfinished and all others weren't made
itch.io profile so old it's basically a fossil
I suppose I should update, I was kind of slacking a bit yes, only one event was finished since last devlog, and I've just picked things up again since winter break has started. one of the scripted events is being coded right now as we speak
Darkest Nights at Fazbear's: The Insanity Shifts is OUT NOW!!!
THANK YOU TO EVERYONE WHO HAS SUPPORTED THIS GAME FOR SO LONG!!!!!!!!!!!!!!!!
gmod with @Pachyderm goes hard
all the AIs are finished! don't be fooled, the game is still FAR from done, from my estimates, the game is probably only 30-35% done. just a guess though
there are a lot of things to implement still, have chomp and co. in their natural habitat
do yall fw melvin mosquito
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