Hey fellas. So, voting is done, and as promised, I pushed the latest release. Some bugs that needed fixing, are fixed. Scoreboard is now fully functional. and plus the win build, I pushed a mac build too, so play it, and have fun with it :-) . besides, I have some new features in mind, as I said. I am currently working on it. As far as I can tell, there will be new enemies, collectable points, trophies, achievements, pickable guns, new HUD stuffs ( like enemy locator) and buffs. There might be even a short story in the background … !
So stay tuned. I am going to rock this game as hard as I can \m/ (YEAH) \m/ .
Next up
art comission.
What you all think
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
I-Buki
Mio-Da!
Ibuki Mioda!
A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
a drawing I did because I was bored😪. But I love how it turned out.😊
Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays
Got some fun collectibles in our game, Path of Kami!
It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg
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