Game
Undertale - HQ
4 years ago

:: Releasing 7604.1 Build ::


Hello, Players.

Today, I'm releasing 7604.1 Build.

Note that this build does not have any new attacks.

:: Changelogs ::

  • Some functions in Second TestBattle are added in this build. If you attack Core Computer, Test-mode will be activated, And you'll be allowed to test Gaster blasters.
    Press Numberkey 8 to change the sprites, Press Numberkey 4 to launch circle blasters, Press Numberkey 9 to increase, Press Numberkey 3 to decrease the amount of adding angle. (NOTE THAT THEY ARE ENABLED WHEN YOU ENABLE NUM LOCK KEY ON YOUR KEYBOARD!!)
    Press Left click on mouse to launch random color gaster blasters. (They are aimed to the soul.)
    Press Right click on mouse to launch random color+angle+size blasters.

:: Bug fixes ::

  • No issues found in the previous build.

:: Known issues ::

  • When attacking Amogus enemy, the enemy will disappear, However, When you click fight button again while it disappears, The selection will remain. This thing will be fixed in the next future build.

  • Red gaster blaster is not going to affect you when you are not moving. It's because i set the wrong variable and it detects as a blue(combining with red, it's purple) blaster.

  • Etc..

:: Announcements for the future builds ::

I will be taking a break for a while. It's because i lost interests on this coding program and Undertale. You and me don't know how long i will be gone, But i'll get some interesting ideas as fast as i can. Sorry for the inconvenience.

(Stable build update will be coming soon.)



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For YouTubers who are gonna record the full game, There's a dedicated mode for it. But if you're dead... well you either restart again, or select the phase you died in.

Version 4.1 Roadmap

Stages are set.

Version 4.0 is getting "Practice mode". Since this DUSTTRUST take has a lot of moments of attacks' being very chaotic and fast, I added this mode to give you a chance to learn how to dodge them properly.

I worked straight 7 hours for phase 4

Anyways the core part of Phase 4 is finally done! It's time to refine stuff and get ready to release Version 4.0.

Oh and also, regarding the design:

ONE FOR ALL.

Phase 4 is 35% complete.

:: HQ Version 4.0 Release ::

jolly of terror (i know it's still 1 month away)

Never thought I'd remake Papyrus Encounter again

Hey peeps Just a quick reminder that UTHQ may be slow to get released as I'm heavily working on the optimizations Most stuff in all phases of DustTrust is done. Still tweaking them a bit and a bit.