Fixed an issue where mask characters, despite clearly witnessing the player, would not jumpscare the player when wearing the mask late
Lowered the "witness timer" slightly on mask characters (meaning you have to react quicker now; otherwise, game over!)
Fixed a bug where Withered N. Cube would delete the mask button (I probably had something planned for this, but I guess I just forgot. Either way, the button won't be deleted anymore)
Fixed a bug on the Game Over screen not displaying some lines correctly on two specific characters
other stuff that I forgot that was fixed
Next up
Would anyone even notice the difference?
Eh, probably not.
yeah
my dog ate the context
The "3" in the logo is brighter, happy now?
v1.1.0c changes (online displays v1.1.0-3):
Cube's Dark Hours 3 v1.2 changes
Planned to release sometime near the end of the year
Some goodies I drew yesterday
Some unfortunate news about achievements in Cube's Dark Hours 3
Probaby what "Salvage Cube" would have been if I had stuck with the beta design (+ additional beta story reveal)















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