Fixed an issue where mask characters, despite clearly witnessing the player, would not jumpscare the player when wearing the mask late
Lowered the "witness timer" slightly on mask characters (meaning you have to react quicker now; otherwise, game over!)
Fixed a bug where Withered N. Cube would delete the mask button (I probably had something planned for this, but I guess I just forgot. Either way, the button won't be deleted anymore)
Fixed a bug on the Game Over screen not displaying some lines correctly on two specific characters
other stuff that I forgot that was fixed
Next up
Basically me right now.
(Genuinely though, thank you all for the happy spawnday wishes!)
Anyways, GO FOLLOW THESE PEOPLE RIGHT NOWWWW
Some unfortunate news about achievements in Cube's Dark Hours 3
goodnight
Wanted to share this scroll bar thing I have been tinkering with inside Clickteam Fusion.
Probably could have been made better but oh well ¯\_(ツ)_/¯
It's a tie. Guess it's staying the same.
updated stream link, because obs killed itself
"some CDH2R stuff and other random things"
https://www.youtube.com/live/AmGpd5Gdsj4?si=RCvqoFO1dU3zQ8Qk
random things that were done on today's stream
(@BowietheFNASfan was the one who froze the cabbage)
https://www.youtube.com/live/AmGpd5Gdsj4?si=RCvqoFO1dU3zQ8Qk
Hey, hey, heyo.
I haven't been gone for too long, right?
Here's another crumb from CDH2 Reshined
v1.1.0 "Together Again" Update is out NOW!
Here is the changelog:
Probaby what "Salvage Cube" would have been if I had stuck with the beta design (+ additional beta story reveal)
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