Fixed an issue where mask characters, despite clearly witnessing the player, would not jumpscare the player when wearing the mask late
Lowered the "witness timer" slightly on mask characters (meaning you have to react quicker now; otherwise, game over!)
Fixed a bug where Withered N. Cube would delete the mask button (I probably had something planned for this, but I guess I just forgot. Either way, the button won't be deleted anymore)
Fixed a bug on the Game Over screen not displaying some lines correctly on two specific characters
other stuff that I forgot that was fixed
Next up
News Post Thingie - CDH2 Reshined Devlog (22-Feb-2026)
"Nearing The Finish Line"
The "3" in the logo is brighter, happy now?
v1.1.0c changes (online displays v1.1.0-3):
Another rough sketch on how I imagine the art style of CDH: The Pricklz's remake/reboot would be like.
This time, it's Dusk! (+ both Blitz and Dusk side-by-side)
Tried recreating the original CDH2 thumbnail.
Close enough?
ew, this is... ugh.
I'm back from my GameJolt break. With that, CDH3: 256-color edition is now out for a limited time.
Some unfortunate news about achievements in Cube's Dark Hours 3
released v1.1.2, which removes the CDH1 Reopened reveal
I can't stop laughing brah
goodnight















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