Fixed an issue where mask characters, despite clearly witnessing the player, would not jumpscare the player when wearing the mask late
Lowered the "witness timer" slightly on mask characters (meaning you have to react quicker now; otherwise, game over!)
Fixed a bug where Withered N. Cube would delete the mask button (I probably had something planned for this, but I guess I just forgot. Either way, the button won't be deleted anymore)
Fixed a bug on the Game Over screen not displaying some lines correctly on two specific characters
other stuff that I forgot that was fixed
Next up
ok
Why so serious?
Bruh what-
Probaby what "Salvage Cube" would have been if I had stuck with the beta design (+ additional beta story reveal)
goodnight
Cube's Dark Hours 3 v1.2 changes
"How can I make this about FNaS DC?"
The 7 sega hedgehog renders:
I haven't posted CDH2 Reshined stuff for some time now.
Whoops.
Some unfortunate news about achievements in Cube's Dark Hours 3















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