Fixed an issue where mask characters, despite clearly witnessing the player, would not jumpscare the player when wearing the mask late
Lowered the "witness timer" slightly on mask characters (meaning you have to react quicker now; otherwise, game over!)
Fixed a bug where Withered N. Cube would delete the mask button (I probably had something planned for this, but I guess I just forgot. Either way, the button won't be deleted anymore)
Fixed a bug on the Game Over screen not displaying some lines correctly on two specific characters
other stuff that I forgot that was fixed
Next up
Bruh what-
v1.1.0 "Together Again" Update is out NOW!
Here is the changelog:
Felt bored, so I decided to redo Phantom Anty's design for fun. Thoughts?
The "3" in the logo is brighter, happy now?
v1.1.0c changes (online displays v1.1.0-3):
released v1.1.2, which removes the CDH1 Reopened reveal
"Cube's Comic Hours" panel 8: Dry Banter
ew, this is... ugh.
I'm back from my GameJolt break. With that, CDH3: 256-color edition is now out for a limited time.
Finally added an indicator to help players remember some of the controls :p
Probaby what "Salvage Cube" would have been if I had stuck with the beta design (+ additional beta story reveal)















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