Fixed an issue where mask characters, despite clearly witnessing the player, would not jumpscare the player when wearing the mask late
Lowered the "witness timer" slightly on mask characters (meaning you have to react quicker now; otherwise, game over!)
Fixed a bug where Withered N. Cube would delete the mask button (I probably had something planned for this, but I guess I just forgot. Either way, the button won't be deleted anymore)
Fixed a bug on the Game Over screen not displaying some lines correctly on two specific characters
other stuff that I forgot that was fixed
Next up
born day
The trailer has finished its premiere.
v1.1.0 "Together Again" Update releases Feb. 28th!
I love doing random experiments, only to never use it ever again!
The "3" in the logo is brighter, happy now?
v1.1.0c changes (online displays v1.1.0-3):
ew, this is... ugh.
I'm back from my GameJolt break. With that, CDH3: 256-color edition is now out for a limited time.
goodnight
News Post Thingie - CDH2 Reshined Devlog (05-Feb-2026)
“THE GAME PAGE IS OUT NOW!!!”
I miss this trend
I'm screwed.
Probaby what "Salvage Cube" would have been if I had stuck with the beta design (+ additional beta story reveal)













0 comments