Next up
Finally getting around to animating Charlotte's updated model ^^
(don't mind the face textures, that's just how Blender displays them)
Bub's Big Blowout's 2024 early showcase demo is NOW AVAILABLE as apart of Chao Games Showcase! ^^
You can also download this demo through the GameJolt page!
You can check out Chao Games Showcase here!: https://www.hedgehogtechnicalinstitute.com/Chao-games-Showcase-2…
Thought this was a fun way to test my new microphone
Playing around with the new movement and it feels amazing to control. (This footage was taken when slopes were still a little broken, so animations might be iffy in this footage).
Using the SAGE Demo's first stage as a test layout.
For an extra challenge, I added a "Baron Von Blubba" mode! ^^
Play through the levels while being constantly chased by Baron von Blubba / Skel Monsta!
Head empty
Out of context wet bouncing hairball
Created a texture based depth shader for the face ^^
#ScreenShotSaturday #IndieDev #GameDev
I was hesitant on showing an update on this right now, but I started working on the moveset part of this project!
(Also, it has dramatically changed since the last time I showed anything about this to the public)
Mangle (Fixed)
I thought this would be fun to model, and I've been in a bit of a FNaF mood again.















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