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One of the criticisms with KICK-BELL's demo was that the stages were too large and zoomed out.
Here's a quick look at some of the updated stage design! You can complete them a lot quicker, and you have more player visibility now that they're smaller ^^
Mangle (Fixed)
I thought this would be fun to model, and I've been in a bit of a FNaF mood again.
Working on the new title screen for Bub's Big Blowout! ^^
@Narwhalnut ![]()
is a Jolter to Watch who programs bugs in his game Insectile! Follow @Narwhalnut
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before the quest ends on December 16 and you'll get Coins!
Bub's Big Blowout! Dev Update:
The game is feeling way more polished compared to the SAGE 2023 demo, and feels way more like Bubble Bobble but in 3D! ^^
I'm really proud of how this game is turning out!
Take a look!
Announcing The Darkside Detective: 🌔Backside of the Moon!
🕵️The Darkside RETURNS for a 3rd installment in our next partnership with Spooky Doorway!
Werewolves, cursed items, and the most terrifying monsters of all 🤑rich people💸 will put you to the test!
Testing out the Goal and Game Over sequences for Bub's Big Blowout! ^^
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I just found an old, unfinished version of Team Slay-Bells's intro cutscene!
This was never finished, and it's been completely re-worked later on, so I thought I would share it since it's not going to look like this or play out this way anymore.





































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