Game
Code Name:OCD
12 years ago

Restructuring time


I realize that in the next step of recreating the ART files and minding the landmines that are precoded sprites, I will also have to start the maps all over again.

This is fine as the previous ART texture order was less than desirable. I will be making completely new ones that should be more compatible and easier to handle in future development of the game.

I will also be scrapping all the maps and starting anew with the new set of ART files. This will make future progress much easier to deal with. Also more pieces of art and voxels need to be produced to help make the environment more varied.

All this said, I will be releasing a new demo soon of all the progress up to the point. None of these maps will be usable in future versions of the game. The new demo will feature 2 additional weapons, the beginnings of NPC interaction, and some large areas to explore. I will also post a video playthrough of the progress before I restart.



0 comments

Loading...

Next up

art comission.

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Update 2.627

New challenges & new effects!

Alone Together....

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Coming Soon...

ooh yes..