Game
ECARC: Exploding Cannonballs and Ricocheting Chakrams
7 years ago

Resurrection Update - 0.6.3


Yup, I am alive.

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New stuff

  • Alternative skin for Nikov

  • New menu background

  • Alternative skins for cracked glass
    Changes

  • New sprites for Shotgun, Stock, Grenade Launcher, Tennis Cannon, Nikov, Goldun and Scorch Shot

  • Decreased spread values for all weapons (every single weapon is more accurate now)

  • Slight changes to the Uglime level

  • Uglime can now be hurt by glass shards

  • Removed Tracer (will be re-added once I figure out another way to implement it’s mechanics)

  • Code cleanup



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Teaser: New weapons! Just casually dropping _some_ of the new weapons here. _Concept and Sprites are not final, I’m open to suggestions!_

ECARC Update 0.6P1 - Hotfix 1 *CHANGES* -GameJolt API Integration is back! Press G to activate it. -Achievements (Trophies) are back -Fixed Challenge 4 not being playable -Fixed a bunch of other bugs

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Runestones: from concept to in-game model🗿

Family band complete!

What you all think

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Made my first ever animation.