Game
Five Nights At Slenderman's: The Re-Arrival
1 year ago

Returning paradox team needs your! help


Soooooo, as it turns out no matter how similar a game engine is to an engine you already use, the transition period to it is rough no matter what.

Simply put: We're having quite a tough time learning gamemaker; We haven't gotten nothing done, but the learning process is making development rougher and more awkward than we'd like it to. If you by some chance are familiar with gamemaker; please, let us know here. We could really use someone to help us easier understand the workings of it, and if you feel you could help us there, that'd be just fantastic.

Thanks.



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Someone decompiled the game and found this, so I may as well show it off to everyone.

This was an early attempt at giving the Puppeteer a face behind the mask. Canonically, it still looks like this, or at least used to, just uhhh... better looking

Even despite the fact that we haven’t been posting, we have still been working!!! And with that, we have actual news:

we will be including a little secret in the demo as a sort of "sorry for taking so long"

Wasn't a big fan of how I designed the map, so I'm changing it.

An update on developement (actually posivite suprisingly)

Where did the days go and how can i get them back

it's dark :(

We may have found an obscure channel that's an absolute treasure trove of old, lost, and forgotten fangames.

That aside, Five Nights at Fazbear's Prologue was high-key cooking.

We are over this account and prefer posting games on our own accounts anyway. Bye

To those who're curious, once ETF 2.0 releases, we're likely going to make some kind of video and/or master-post talking about our plans for the future games that won't see the light of day now.

Maybe we'll even throw in some character renders, who knows?