Before, the ball worked entirely on angle calculations when it hit a surface and set it's speed and direciton accordingly. Though this did work as a quick and easy solution, but it also created moments where the ball could get stuck, move slow, or not take a surface it's already touching into consideration for its bounce angle.
Although it does still use angle calculations, it'll adjust it's speed to where it needs to be, applies the force rather than setting the direction and speed directly, and allows for extra cool effects on the ball (currently, the ball gets a small "initial boost" which looks satisfying with the trail.
Next up
Some mechanics in action. I've already changed some of the stuff from what you see here. Get live updated in the Discord server! https://discord.gg/dzVdYHeFqv
This game is undergoing an entire remake! I'm making it in GameMaker Studio 2 this time (as opposed to Unity), and I plan to add Online Multiplayer to this version! Very early stages but I am excited to share the progress on it!
Currently only 1 template, but here's the generation working in real-time. I'm planning for a public playtest demo TOMORROW. Join the Discord https://discord.gg/dzVdYHeFqv
THE GAME IS RELEASED GRAB A FRIEND AND GO GO GO GO GO https://gamejolt.com/games/pongreloaded/726634
Quite a few changes since the last time I showed off. - The grid lines are thinner - The colors are Blue and Red - A few new structures - A whole row taken out from the grid And more in-depth explanations in the article (with pictures)!
Game page is live! Join the discord too! https://discord.gg/dzVdYHeFqv
I've starting to cook something up that's going to BLOW your mind. Follow development in my Discord https://discord.gg/dzVdYHeFqv
I'm starting to work on like "Ability Boxes" which causes effects to happen when the ball hits it. More in the article. (Also try taking a guess what the one in the screenshot would do!)
Grid Siege is LIVE! https://gamejolt.com/games/grid-siege/781489 It's a local 2 player PVP Tower Defense game. Drain the enemy HP while protecting your own using your arsenal! Grab a friends and play! (Use Parsec to play with someone online, it's like Steam Remote Play).
Oops, that wasn't supposed to happen Music edit by @c4RrOT










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