2 years ago

Reworked Weather to be Chunk based and things seem to be working so far (this island only has 1 Chunk though... so time will tell)

Also, connected Weather Speed to the Game Speed! NYOOOOOM!


Looking at how I'm storing Snow Data.

I'm making a SnowGrid for the map and saving each snow id in the cells so I can check the grid coordinates if there's something there already.

I'm also saving the same id in a SnowList which I can run through to decrement the Snows Life (since running through a huge grid would be slow).

Thing is though, I can't save Grids in a ds_map which is how I'm storing Chunk Data, so I might need to figure something else out, or just move the grid to the Chunk Object and not the Chunk Data. The list can go into it though.

So I'll have to store it outside of that, no big deal really just an extra thing to look after when culling and save/loading.

Thinking: I could save a Ds_map as x12y25, then when checking for existing obstacles check for a Ds_map with that name? It would be stored as:

x12y25 in SnowList in SubChunkMap

But I don't think I need that? I'm already saving the Snow Id in a list, so I can just put:

snow. id in SnowList in SubChunkMap

With or without the map I'm still going to have to run through the whole list looking for the correct entry, may as well save using an extra map.



3 comments

Loading...

Next up

Reworking the culling system so The Underground and the Caves uses a chunk system like the Island

Happy December everyone! How is the year almost over already?!?!

I hope you're all doing well and having a great December!

Ok, now what did I get done in November?

https://www.patreon.com/posts/144837408

Progress post should be up later once I can get on the computer to get at the gifs

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

Had to do a full rework of the NPC Culling System, and now Goblins can use stairs again! Huzzah!

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

These Pokemon are up to no good 😒

Couple mad scientists right here.

Charged Sticker Appreciation Post! Thank you so much for your support in November, I truly appreciate it I hope you're all keeping well and having an awesome December so far!

Please look after yourselves out there, and keep being awesome!!

Don't miss out on your chance to design a Game Jolt sticker!

Post YOUR design for a sticker inspired by Arcane, League of Legends, and Nail Art!

After "Design a #GXNailArt Sticker!" ends, we'll pick 3 winners (AND give them one of a kind trophies!)

WOOP!