Game
MegaMan Zero Phoenix
3 years ago

Reworking a few bosses around to fit with upgrades and such while also giving a purpose to a few trophies.

Glacier now has the recoil rod as his main weapon

Toxic uses the chain rod

Part 1/5




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After some serious thinking, The title screen has been simplified heavily. I believed the other one was alittle over kill. So now, here is the new one!

Whats this, a character select screen perhaps?

Unless i can get some spriters, heres a test at one of the Mavericks by me using a base. This here is Grounded Boar

So! Our next boss is nearing completion on his sprites, wont be long till im coding him. In the mean time however. Whats This! A possible save menu?

Been a tad hard at work making some more sections and building some gimmicks. Here your seeing some of thorne's place along with a fancy elevator leading down into more of his base. Hopefully gonna showcase some more of his stuff soon!

We got a spriter for this game and MMXBP!, thanks in advance for all the work youll put in FXFreitas!https://twitter.com/Pixel_FXFreitas for designing my bosses! Now! Meet Stormy Narwhal! A navy admiral maverick in control of a tropic hydroplant!

healthbar for X and Zero

new update, next boss is pretty much sprited, all hes missing is a few effects and the animation process and getting him in the game.

As a showcase, heres what the new healthbar will look like, now fit with a few energy bars for some of your special upgrades

Ill Update this every so often, but heres a road map of where im at so far in the game creation, its slowly getting there but we are at the moment, locked at the bosses and menus