Next up
(3/29/2022) added the actual HUD from the mockup, added the body temperature mechanic, and dying display (red vignette/bleeding text)
(3/282022) Focusing on the movement system now, just recently done making the vaulting mechanic.
(3/31/2022) (also no big changes to the game right now, just added bleeding effect, and factors that decreases your health, player shadow, temperature counter on the player menu, more progress on the player menu, that's mostly it lol)
lol she ded (testing the passing out system)
World map frame is done!
(here's a preview)
(3/27/2022) progress 3
(3/26/2022) progress 2
Here's the outfit sheet I made for an hour.
(3/29/2022) added standing/crouching/prone mechanic and its animations
(3/28/2022) some sniper scopes for the game and different bullet hole particles for some materials
0 comments