Game
Megaman: Wily's Last

3 years ago

Road map so far of how far the game is coming, we are at the moment getting tilesets and advanced menus, the menus are a hard learning curve due to how many new things i need to figure out but im slowly getting there




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After some serious thinking, The title screen has been simplified heavily. I believed the other one was alittle over kill. So now, here is the new one!

healthbar for X and Zero

First of the boss updates, Loud Man. Now hes really rocking that showstar look!

With UltimateMaverickX as the one creation renders and concepts. Here is the fully rendered version of Stormy Narwal!

So! Our next boss is nearing completion on his sprites, wont be long till im coding him. In the mean time however. Whats This! A possible save menu?

Unless i can get some spriters, heres a test at one of the Mavericks by me using a base. This here is Grounded Boar

We got a spriter for this game and MMXBP!, thanks in advance for all the work youll put in FXFreitas!https://twitter.com/Pixel_FXFreitas for designing my bosses! Now! Meet Stormy Narwhal! A navy admiral maverick in control of a tropic hydroplant!

Been a tad hard at work making some more sections and building some gimmicks. Here your seeing some of thorne's place along with a fancy elevator leading down into more of his base. Hopefully gonna showcase some more of his stuff soon!

Sonic Boom! (Loud Man's Weapon) The gif is slowed down for some reason, its much faster normally

The bosses