As we start heading into the 2nd half of the year, we've looked into what we have accomplished, yet we still have plenty we want to create. For now, though, we focus on what we're capable of and take notes on what we'll need to learn. All in all I'm always excited to see a challenge completed for a new one to appear, keeping it consistently entertaining and well... challenging.
As we head into deeper territory, however, we come to fork(s) in the road. One of those currently is publicity, more specifically what can be shared. Since programming isn't set to maximum overdrive, that engine model wasn't in stock, progress cannot generally be shown (unless people enjoy cryptic words and numbers that only one insane monkey man understands). We also want to keep some surprises for later announcements or demos since that seems more interesting than trickling little pieces over time. As such these dev-logs may be more spaced out in the future, bi-monthly or quarterly, unless something truly magnificent or tragic happens. Nevertheless we keep working towards the end goal, regardless of what gets in the way.
Keep moving forward and keep persevering!
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