After many months of on an off development, I’ve finally released a “playable” version. This game is still filled with many bugs but it is still in development. I plan on updating the game to add many more game modes but for now, you can play a normal 3v3. In future updates, I want to add more game modes like 6v6 and a game mode that will give planes power ups. If anyone would like to support the game, all I ask is that you reply or comment with some ideas that you would like to see in a future update or if there is anything you would like changed. Also, if you find any bugs, please reply what happened and how it happened, anything can be fixed by hitting ALT + F4 and then restarting the game. Probably, the biggest problem right now is lag but the longer you play, the less lag there will be, To make there be even less lag, I suggest lowering the resolution, I normally keep it at 1280 x 720 and it usually works fine. In future updates, I plan to fix this or make there be an optional graphics reduction to reduce lag. Finally, I want to thank everyone who helped and supported me while making this game, I couldn’t have done it without you guys.
Next up
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Another house i made long time ago.
What you all think
Finished work on the emotions of a new character for the tank universe
Rockin the Guitar, an Axe like Guitar I made for my Uni project
Made my first ever animation.
Explosive domino effect
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?










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