Game
Rotten Remains (Game Jam Build)
3 years ago

Rotten Remains Progress Update:


1. As of right now I literally just implemented random spawns for all the items you need to collect. Due to the old maps size though, some items have a chance at being pretty close to each other. The game is still playable though and a lot more replayable with this new feature.

2. I've drawn out a map for the new location and it is accessible in the game, at the current moment it doesn't actually do anything though. I plan on showing both the player and item locations on the map in the future.

3. The point above is the last major feature I actually have to program, everything else with the update will be new art and animations. (Some quality of life changes will be added such as better directions and what your end goal is, those won't take much time to implement though)



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Here's a portion of the map rendered in engine (Ignore some of the random squares, those are placeholder objects)

Rotten Remains Dev Log 3

New Game Page

Some environment art

Just uploaded the game page for a new, shorter project to GameJolt. It's a Sci-Fi Survival-Horror so if you're interested, feel free to check it out

https://gamejolt.com/games/incidentimmortal/1022140

Comparison between the map from Rotten Remains (2023) and Rotten Remains (2025)

Timelapse of a monster redesign I did a few weeks ago