Game
Rotten Remains (Game Jam Build)
2 years ago

Rotten Remains Progress Update:


1. As of right now I literally just implemented random spawns for all the items you need to collect. Due to the old maps size though, some items have a chance at being pretty close to each other. The game is still playable though and a lot more replayable with this new feature.

2. I've drawn out a map for the new location and it is accessible in the game, at the current moment it doesn't actually do anything though. I plan on showing both the player and item locations on the map in the future.

3. The point above is the last major feature I actually have to program, everything else with the update will be new art and animations. (Some quality of life changes will be added such as better directions and what your end goal is, those won't take much time to implement though)



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Rotten Remains Devlog 1

Comparison between the map from Rotten Remains (2023) and Rotten Remains (2025)

Rotten Remains Dev Log 2 (Repost because I forgot to upload it on the game page)

Finally got some actual gameplay to show

Some environment art

Here's a better look at what the finalized environments will look like, there might be some edits here and there but I think I'm happy with how the lighting looks in this picture

Rotten Remains Update

Filming starts Autumn, 1954