Hi All,
in the last batch of work, finally I got to implementation of 'level building' elements or 'prefabs'. In previous showcases things were a bit hardcoded. E.g. when pressed specific button, moved specific piece of wall from here to there with special piece of code. This is of course not suitable for further development.
For building levels, I need functional prefabs, so I can just place them in editor and things will automatically work. E.g. place switch here, door there, link them, so in game by pressing switch, linked door will automatically open/close. Same for operating lights, elevators, etc..
In this batch I started with some basic stuff:
- doors
- switches which can now operate doors or lights (or any element that will implement IToggleable interface, programmatically speaking )
- switches can be 2-states (on/off) for IToggleable elements or 1-state (one time actions)
- elevator
In following short animations, there's one level with doors and switches. I just walk around, not spoiling solution (even if this is easier level). Another level is showcase of 'color mixing' puzzle (this is very easy one, almost tutorial, so I can spoil I think).
Next up
Hi Everyone!
RTG - The Ray-Traced Game has now its own INTRO. The game is very close to its Alpha release state with final release scheduled later this year.
Music: https://www.purple-planet.com/ #indie #scifi #raytracing #puzzle #platformer
Hi all, hola todos! RTG has first sounds&music . Here's demo video where, apart from mentioned sounds&music, can be also seen also a glimpse of what's story about. Video is available also on my YT in 60fps: https://youtu.be/13C0tuZAXFY?feature=shared
¡Hola a todos aquí en este grupo! Nuevo vídeo de RTG - The Ray-Traced Game. 75% del juego ya está hecho, estoy cerca de versión beta. En este video podéis ver un puzzle con "luces cargadas mortales". Music: https://www.purple-planet.com/
RTG - The Ray-Traced Game, sci-fi puzzle platformer which I'm developing, reached Alpha state! It means, game fully playable from intro to ending credits. It's a big milestone, but now, rolling up sleeves for Beta! Music: https://www.purple-planet.com/
¡Hola, RTG ya está en version Alpha! Un vistazo.. Music: https://www.purple-planet.com
RTG - The Ray-Traced Game is in version 0.6.2. Around 2/3 of the game is done, currently I'm on sound&music. In the video you can see typical 'puzzle boxes' level. Music: https://www.purple-planet.com
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