
RTG - The Ray-Traced Game: arcade/puzzle game in development which uses 'software ray-tracing' technology for rendering:
https://gamejolt.com/games/rtg/560109
Example of new level where player has to juggle around with boxes to solve puzzle ( spoiler-free :0) ) ...
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Development Flashback - May 2020 This is another animation from the beginning of development (more about it in the article). Now, after 5 years of development, RTG, a sci-fi puzzle/platformer is available for wishlists. https://store.steampowered.com/app/4032050/RTG
Flashback - Noviembre 2020 Una escena donde probé varios aspectos de mi algoritmo ray-trace. Al día de hoy, este algoritmo está presente en mi juego RTG, un sci-fi puzzle/platformer que está disponible para wishlists. P.F. 2026! https://store.steampowered.com/app/4032050/RTG
Flashback #2 - Mayo 2020 Otra animación desde los comienzos del desarrollo de RTG. Es una escena de prueba donde estaba optimizando el algoritmo. Ahora, RTG finalmente tiene su página en Steam y está disponible para wishlists.
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Hi Everyone and Happy New Year!
RTG is nearing its Alpha state. The game has its logo at startup and proper main menu with own dedicated ray-traced scene, all in the "mood" of game itself. Hope you'll like it! Music: https://www.purple-planet.com/
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Development Flashback - November 2020 Scene where I tested various aspects of my ray-tracing engine. Today, the engine is used in my game RTG, a sci-fi puzzle/platformer, which is available for wishlists. Check it out! P.F.2026! https://store.steampowered.com/app/4032050/RTG
Development Flashback - June 2020 Animation #3 from the beginning of development. This is early test scene for testing actor collisions. RTG, a sci-fi puzzle/platformer is now almost done and available for wishlists. https://store.steampowered.com/app/4032050/RTG
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Development Flashback - March 2021 Level 8 showcase. 11 months into RTG development I was finally able to create first levels! No sound, music or story back then, but the most important: gameplay and puzzles, were possible. https://store.steampowered.com/app/4032050/RTG











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