1 day ago

Мой логотип для игры !

My logo for the game!




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Я закончил разработку системы контрольных точек (чекпоинты) для моего проекта и вот как это работает.

I have finished developing a checkpoint system for my project and this is how it works.

Я сделал механику, которая важна для игрового процесса - смерть и возражжения игрока. Первые ловушки.

I made the mechanics that are important for the gameplay - the death and humiliation of the player. The first traps.

На данный момент, уменя есть тестовая локация - гле я буду пробовать свои механики и основная локация для игры.

At the moment, I have a test location - here I will try my mechanics and the main location for the game.

At the moment, I'm developing a location where the character will first appear when launching the game.

It was added : The corridor at the end of the map leading to the next level, Lighting in dark areas and some static objects

Ещё больше скриншотов моего проекта

More screenshots of my project

Наконец, я смог создать очень простую логику - подбор и бросок предметов !

Finally, I was able to create a very simple logic - picking and throwing objects !

I'm starting to create a location for my game.

And anyway, what kind of project? I didn't really explain what I wanted to create, didn't say the name of the project, and didn't even tell you enough information about it.

Мой логотип для игры !

My logo for the game!

I'm continuing to develop the game's location by adding new and cool things to the game.

Я продолжаю развивать локацию игры, добавляя новые и прикольные вещи в игру

In my game, I modeled an object that resembles some kind of trash can in order to set up a collision for it and check the physics of this object. The result of the check disappointed me.