Samus has been redesigned for the final time before being reimplemented into the game! It'll take a while to do that, so please bear with us. "Video games of the highest caliber take a very long time to get just right!" (Nikoras Tonaka Des [Nick Rudny])
Next up
Aw yeeah! We squashed that bug like it was our JOB! Oh, wait, IT WAS! ¡lol! The Official JadeIrectOrPAL Update is coming VERY SOON!
We've also built this creepy humanoid robotic boss: "SAMUS.EXE"! More on her roll at a later date!
I chained-together Multiple Island Tunes to make as much as I could get away with of "Show Yourself" from FROZEN™ II before the key changed too drastically!
Sorry the beat isn't perfect, I'm 87%-blind, and The Clipchamp™ editor sucks! #FanArtFriday
Thanks to all you Jaders™'s support, we here at "JadeJohnson Industries™", are officially, Google-famous! It only took eighteen years, but folks, we're still, JUST? GETTING, STARTED!
Proof that you can string levels together simply by pasting each after the rest in your game-file: pretty neat, right?
Oh, and we apologise for not-yet customising the entrance-lighting for Peacock Girl and the other opponents after Elsa.
Samus Aran Now Has A Proper Face! We Deeply Apologize For Her Previously Looking Like Slenderwoman, And As Soon As We Can Replace Her Creepy Old Model With This Beautiful New One, We Shall Update The Story Teaser As Well. Thank You For Understanding.
SUPER JadeROID For JadeEmatic - Official JadeJohnson Games Teaser Trailer:
That's right, we totally remastered our game-engine! And now it'll be much easier to develop from here-on out!
The sky will be re-added over the road aGain, too!
Can You Guess What K.K. Slider Song Whose JJJader Equivalent Is Being Developed Here When All The Notes And Chords Are Replaced With C4's?
We've almost got the 25FPS, PAL-Region accurate version running, however, we did run into a small snag regarding the appearance of Frame0 (Pentavigesimal) that we need to fix before it can finally be released. Here's proof, though!










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