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A level selector sketch for my game
My characters.
An upgraded enemy fish for my mobile game
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
An album was created in advance from the already finished tracks of my game. Currently 12 tracks are ready.
If anyone wants, they can listen by clicking on the link, or by opening the article and listening there.
Welcome @pracystudios to Game Jolt!
They're the developers behind Nocturne, a Rhythm RPG inspired by Chrono Trigger and Undertale, where every enemy has a unique song, which you defeat by playing notes Guitar Hero style.
I tried to run the game on iPhone.
Most likely I will somehow make a port of the game publicly available in the future, but this is not certain.
Game over screen on the first level
@koffeecup is a Jolter to Watch and the developer of Hoomanz!, a stealth-adventure game packed with coziness and humour featuring non-combat gameplay & family-friendly content! Follow @koffeecup
before the quest ends and you'll get Coins!
Player's Shooting lvls. The higher the level - the more dangerous the player is for the enemies. Each level increases the number of bullets you have and the damage you can do with a bomb.
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