Welcome to the first ever Saturday Update! This one goes live later than I’d normally like because I was doing old-man things like sleeping.
Lots of progress on Hyper Gauntlet this week, the main point being that I’ve finished the beta version! Right now I’m building a folder of PR material before the big push, but expect a release data and price sometime this coming week. Are you excited? I know I am!
Looking for more concrete changes? Allow me to show you using pixels!
I changed the background colours to ease confusion
I’ve altered how level ups work (now they give you power-ups!)
Transparent blocks now show you when you’re immune to certain obstacles.
I’ve made ever so tiny cosmetic changes to the menu!
0 comments