For whatever reason I couldn't replicate the shader as it was in the tutorial I used when I set this up, but at least I did get it working somewhat.
One issue I need to address is the water only exists in the water tiles, which means any wiggling can't exceed those positions or I end up with void gaps.
302
2 months ago
Next up
Welp, I ended up working on the Save file system instead I got it updated to work with the Converter Devices update...but getting it to work with the NPC/Player changes is being difficult For some reason it's not applying the values >:/
Edit...wait it is?
Ok I lied, I kept working on it and added some basic particles.
It's not perfect,but I'm happy!
If I can figure out how to get more of a [SWOOSH] effect that would be cool...But now, I'm gonna go sleep. Take care everyone, please look after yourselves. 💚
Joltober is here! Today's prompt is Spider! Each day in October, you’ll get a new prompt and a new quest at 12 pm Eastern! Go to your quest log to find the quest! It'll expire tomorrow at 9 am PT / 12 pm ET.
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