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Texturing is extra hard if your art was drawn and painted on paper before -- but as you can see, it's worth it!
When designing your game character, a lot is necessary in order to create the style, personality and appearance that you envisoned. Artistic details like shape, palette and poses are some of the techniques used to fortify your story.
Great news for all the curious minds out there! Flawless Abbey demo is live for limited time event — so run, don’t walk, to your nearest steam store and take advantage of this brilliant opportunity! https://t.co/qBPYcqUZkn
For our game, we decided to use traditional materials like watercolors to give it an unique and charming look!
Joltober is here! Today's prompt is Spider! Each day in October, you’ll get a new prompt and a new quest at 12 pm Eastern! Go to your quest log to find the quest! It'll expire tomorrow at 9 am PT / 12 pm ET.
There’s something inspiring about seeing your progress – Art in Games is a consistent process of reshaping your vision until it fits the aesthethic. It’s important to celebrate the development - and who knows!? A masterpiece could be an edit away.
Nothing feels better when you see your vision come to life -- Here's a progress update to show you the power of finding your game's ideal color palette #screenshotsaturday #indie #indiedev #indiegame #gamedev #Unreal #dev
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