Class system rework
- Different male scientists (thanks to OOD from SL Blender community)
- Add support for different skins
- All humans
- Skins can be either randomized or single, the latter is useful for SCPs (SCP-131 will use this).
- SCP-023
- SCP-131
- SCP-173
- SCP-347
- SCP-650
- SCP-939
- Re-implemented season outfits and remove legacy system from `BasePuppetScript`.
- Ragdolls were replaced with short-lived silhouettes.
New and reworked SCPs
- SCP-080
- SCP-1507 (tied to a variation of Class-D)
- Added second variation of SCP-131 instance
- Optimized SCP-347 (which allowed to reintroduce in Lite/Web version), removed legacy mechanics completely and gave her a room (finally after a year of wandering)
- [Christmas] Fixed SCP-649 - increased cold damage and refactored snow spawn, making it easier for programmers to implement.
Maintenance Zone expansion
- Import some open-source rooms from SCP Echoes, that fit the game style.
- Different door frames in Maintenance Zone
### Game progress system/achievement
- Added achievements for studying SCPs (not necessary the task one, and not all SCPs)










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