Game
The Disconnect
3 years ago

Scrapped that idea and just getting back to getting the game finished in a playable state.

Some updates:

Dead hull bits drift to the player when in the players collection radius & radius appears when collecting.

Jumping out of system is now bug free.




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Other concept images I'd written down, I'll expand the game page later today to try and explain the concept as a whole more clearly.

Some footage of the last update I did before the free license expired for 0.2.0, still not a game flow yet but will post up that version once the first round of voting selection is done.

So the ships get bigger as you progress (the player will be able to upgrade theirs too), here's a sneak peek at the larger ships in testing. I was also having a go at the side edge guns aiming rather than firing straight forward too.

some initial ideas i had from the beginning.

I entered the gamemaker new year new jam this month, themed relax. There's a draw mode and a vs mode.

Draw mode lets you colour in on a triangular grid canvas.

Vs mode lets you complete 25 levels if you can isolate the ai to win.

https://gx.games/games/yho45h/trisolation/

Chiaki Nanami!

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

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I-Buki

Mio-Da!

Ibuki Mioda!

Regional Bulbasaur. #Pokemon