#screenshotsaturday We have implemented a slow-mo hit effect. What do you think? Does it feel powerful?
Next up
Can't wait to show you the comics in our game. This is probably my favourite panel so far.
So we were looking for bugs, I think we found one... 🤯
#WishlistWednesday Here's Grid Force - Mask Of The Goddess our 2d Action RPG Shoot 'em Up with absurd branching storylines, unique and diverse characters and amazing skills!
Wishlist here: https://store.steampowered.com/app/1379960/Grid_Force__Mask_Of_T…
@MewMarissa is a Jolter to Watch and and a game developer who takes pride in attention to detail and producing quality work! Follow @MewMarissa
before the quest ends on April 8 and you'll get Coins!
A developer blog post recapping the month of May at Playtra Games
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
The closed beta is out now with hours of fun, mysteries and high-paced combat. Sign up here: playtra.com/beta and redeem your Steam code!
Hey, long time no see! Since we decided to ramp up the difficulty of the game, we have also created a new "losing" screen. What do you think? (Volume up!🔊)
Wishlist Grid Force on Steam: https://store.steampowered.com/app/1379960?utm_source=gamejolt
Slime Heroes is an action souls-lite by @WhitethornGames where you save the realm from corruption!
Quests inspired by the game have entered your quest log.
Get the game: https://bit.ly/slimeheroessteam
Ok, working on a "stagger" system. Hit the enemy with your strongest attack when confused to maximize the damage. What do you think?
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