#screenshotsaturday We have implemented a slow-mo hit effect. What do you think? Does it feel powerful?
Next up
Can't wait to show you the comics in our game. This is probably my favourite panel so far.
In Grid Force we use comics to tell important and emotional parts of the story.
Please, wishlist and follow: http://store.steampowered.com/app/1379960
GRID FORCE - APRIL DEVELOPER RECAP
Mr Sandman, Bring Me a Dream
Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!
Complete the quests in your quest log.
Play the demo & wishlist now: https://bit.ly/AetherAndIron
We are working on so many skills, buffs and debuffs. What's the one that you'd like to see in the game?
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
GRID FORCE - MARCH DEVELOPER RECAP
Streams, Showcases, and Bugs, oh my!
Ok, working on a "stagger" system. Hit the enemy with your strongest attack when confused to maximize the damage. What do you think?
So we were looking for bugs, I think we found one... 🤯











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