#screenshotsaturday We have implemented a slow-mo hit effect. What do you think? Does it feel powerful?
Next up
The closed beta is out now with hours of fun, mysteries and high-paced combat. Sign up here: playtra.com/beta and redeem your Steam code!
We are working on so many skills, buffs and debuffs. What's the one that you'd like to see in the game?
Can't wait to show you the comics in our game. This is probably my favourite panel so far.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Hey, long time no see! Since we decided to ramp up the difficulty of the game, we have also created a new "losing" screen. What do you think? (Volume up!🔊)
Wishlist Grid Force on Steam: https://store.steampowered.com/app/1379960?utm_source=gamejolt
Someone's at the door...
Ok, working on a "stagger" system. Hit the enemy with your strongest attack when confused to maximize the damage. What do you think?
How do you all feel about NFTs in video games?
It's time for honorable mentions! 🐞🎉 [Article!]
GRID FORCE - APRIL DEVELOPER RECAP
Mr Sandman, Bring Me a Dream
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