Game
Petrichor
1 year ago

script progress at 50%!

every scene/possibility in area 1 just before the 2nd encounter has been planned & written!

btw, encounters in this game are more like minibosses, they're all notable characters, not just random




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Next up

Facial expressions for another character are done! Only one character left to add faces for in the next demo.

Here's a small sample:

Here at redleaf industries, we have expert planning capabilities :3

chillin' by the SYRUP cooler

20/37 redleaf rooms decorated, dialogue and story improvements for the 2nd demo, and a simple change that I think gives the game a lot more FEELING

introducing COLORS! (each area will have a different main color, and variants for specific rooms if needed)

Comms open, 3 slots available this month! Prices are increased, see the article for why.

To make a request, go to:

https://forms.gle/txkTZg6MRSWWb1Ey5

Or, contact me via e-mail at [email protected]

I will get back to you when I can.

Full TOS: https://pastebin.com/AEaz459t

COMMS OPEN!

Update: Slots are taken, more available March 1st!

Read the original post in the article.

Here at mavis & co we take development very seriously

we do a little computing

MORE dialogue sprites, this time for a previously mentioned goober. I still won't spoil anything, but they're used as Petrichor's app icon for a very good reason. This character now has the most dialogue sprites of any in the game! (26 total)

And now, the other character's facial expressions are done as well! All characters now have walk sprites, dialogue sounds, and facial expressions, which means I can freely write the rest of the next demo dialogue.

Big progress!!

Next demo is 56% complete