Game
Jonathan's Adventure: Bickery Edition
2 years ago

Seb's Devlog #118: 2/18/2024

What happened?


Well, there is progress going on.

Now, you've noticed that some of the devlogs has been changed numbers and this is because of a oversight that I made from 11/5/2023 to 11/12/2023. Now, I don't know exactly why there was a jump from #103 to #105, but thankfully this wasn't a big change (Aside from just changing the number itself on multiple entries.) because I would go insane if I had to change like 100 entries to make sure it follows properly. Yeah...

So anyway, I can't mention much progress so I'll see you next time... On the last Sunday.



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meanwhile

meanwhile within the JA staff team's discord (part 2)

Hooray #FanArtFriday for Pokemon... It's late for me but whatever.

So anyway, here's an artwork I made before from like November 22nd, so... who's that Pokemon.

it's fucking jonathan (the character)'s anniversary and here's the art i made just like 3 hours ago so enjoy it. (btw i will post this shit in newgrounds later because this is a schedule post and i'm writing this shit in 11 PM)

art comission.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Explosive domino effect