Unofficially Canceled
I'm unofficially cancelling the game. I didn't realize that the game engine that I was going to use would make the game that big. And I was only working on the Main Menu. It's unofficially canceled because I would like to return to this game. I had 67.9 gigs saved from only having Geometry Dash in my computer and I used 60 of those gigs to download Unreal Engine. And it took 3.9 gigs of my storage to create the main menu, then, I didn't have enough to continue working on the game. I wasn't even down with the main menu. Down below, you'll see the main menu that I was working on, and you'll see a image. I didn't create this image so I used it for a placeholder til the real background was created. Atlas, I've decided to unofficially cancel the game. But I plan on returning to it at some point. Don't know when, where, and how I will, but I will. This will be my first official game, and my first solo project so I'll definitely return to it at some point. Thank you for reading Secret Project Devlog #3.

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