
🔥 Select a hero with unique skills, master the creation of Blocks in intense battles and destroy the opponent Flame to win the game! 🔥
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Heat and Run is available now on Early Access!
🎯 4vs4 shooter game
⚔️ Heroes, relics and unlimited strategies
⚡ ON GAMEJOLT: Download through the Desktop App!
🔥 ON STEAM: https://store.steampowered.com/app/1225790/Heat_and_Run/
Spring Update is available now!
📌 Ping location system to communicate with your allies.
🔫 Added two statistics in the TAB scoreboard.
🛠️ A bunch of bugs fixed
Full announcement: https://store.steampowered.com/news/app/1225790/view/36845523637…
🔥 Select a hero with unique skills, master the creation of Blocks in intense battles and destroy the opponent Flame to win the game. 🔥
https://store.steampowered.com/app/1225790/
@MimiiPyon is a Jolter to Watch and a Sonic fan artist / part-time Vtuber! Follow MimiiPyon before the quest ends on March 18 and you'll get Coins!
Tomorrow, #HeatandRun launches into Early Access on Steam!
✨ It's time to reveal the roadmap
📝 We will modify it according to the feedback received
👉 Wishlist now: https://store.steampowered.com/app/1225790/Heat_and_Run/
New items are trending in the SHOP! https://gamejolt.com/#shop
Snag a new avatar frame and a sticker pack or two!
Remember, every purchase supports our creators and our community!
Support creators, shop on Game Jolt! #gjbroadcast
📢 Relics update is available now!
✨ 6 new Relics to discover
🛠️ And minor bugs fixed
Full announcement: https://store.steampowered.com/news/app/1225790?emclan=103582791…
A new update is coming soon, including new ingame statistics and a ping location system!
🔥 https://store.steampowered.com/app/1225790/ 🔥
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Tutorial Update is out now!
🐣 Three mini tutorials are now available.
👥 Friends list has been reactivated.
💬 Private chat with friends has been reactivated.
✅ Roadmap has been updated.
https://store.steampowered.com/app/1225790/Heat_and_Run
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