Game
The Horde: Revitalized

4 years ago

Semi frequent fun facts about this game #3...


On different difficulties, some levels will play altered versions of their music. This music will be slowed on easy, and distorted with higher pitch on hard or hardcore.



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He hord

Found some unused audio files in the game's files, and compiled what I found into a video. Enjoy!!! :)

Touched up the basement level camera graphics again, and I'm much happier with them now. Just bright and clear enough :) New vs old example (my favorite one out of all of them) :

DECEMBER DAY 6: Toy Bonnie

Progress... Visual effects, some camera effect reworks, lighting tweaks, and Springlock Lucifus jumpscare implemented. New jumpscare sounds for Prototypes (basement), as well as Maskman and Metal Maskman.

POP goes the weasel!

myPOPGOES is now available to buy on smart devices

Testing new graphics for main night level movement buttons, any suggestions or changes I should implement? (These new textures will not affect gameplay/hitboxes, they are purely visual.)

2.1.0 Rebalancing patch (mainly affects hard mode) Makes hard mode easier in some spots, and harder with main night level specifically introduced characters. Should be more fun to play.

Saw the FNAF 2 movie and instantly wanted to paint it. The original composition didn’t work at all, so I changed everything halfway through, no idea if it’s good, but I put way too many hours into it not to post it!

#fnaf #fnaf2movie

I managed to do a thing and make the filesize smaller, at the cost of some audio mixing issues and slightly worse audio quality in spots lmao...