Game
The Horde: Revitalized

4 years ago

Semi frequent fun facts about this game #3...


On different difficulties, some levels will play altered versions of their music. This music will be slowed on easy, and distorted with higher pitch on hard or hardcore.



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If you know, you know.

WE ARE SO FROOTING BACK!!! πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸŽπŸŽπŸŽπŸŽπŸŽ

Not really related to any projects, but I did some doodling/graphic making out of boredom. Here's a WIP, just in case if any final designs I end up using for something later:

The teeth used by a poopy-eating bucket helmet... Terrifying. So this is what an HDR Kick Bucket Cross' teeth would look like...

🧸

Made a hybrid view scrolling camera scheme, but with the actual mouse cursor instead of a mouse controlled movement-based object for fun. Used some in-engine calculations for movement detection, and used the Power System Object extension for moving mouse.

Time For Fredbear’s - Update #1

2.1.0 Rebalancing patch (mainly affects hard mode) Makes hard mode easier in some spots, and harder with main night level specifically introduced characters. Should be more fun to play.

Cik Bukkit Kross 2017 Horde 3 moment REEL FOUN PIKCTURE HOLE CRAEP!! KROES SEGPONY REEL!!!!

Downloaded Krita the other day, trying to get the hang of it. Have some withered animatronics I drew.

#FiveNightsatFreddys #FNAF

2.0.1 Patch (due to me forgetting to change the achievement tied to the extras in the menu to the easy difficulty one) Also renamed the application file to The Horde: Revitalized instead of THR NEW.