Next up
These are the prefabs for the game's facilities, and a mockup of one. I can slap 'em together like LEGO and make as many as big as I want! There are a lot of things to still do, I really need to stay focused and dole out my time properly...
Good news, and bad news.
Bad: Robots weren't working, scrapped them to save time and sanity. Good: Replaced them with ceiling turrets that were WAY easier to design, build and play with. Even used the old robot head! Level building can finally begin!
Now in three designer colors~! Please ignore Blue, he decided to wear his curvy armor to picture day and has been punished accordingly. Mostly with blue-colored blaster bolts to his face.
Put my spirits back in order, and made the player's sub! Modeling is more or less complete, minus the facilities and endgame stuff.
I LIED!! Have a screenie, the first facility! I touched up the prefabs a bit, and *MWUH* I love the way this turned out.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Runestones: from concept to in-game model🗿
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
I-Buki
Mio-Da!
Ibuki Mioda!
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack











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