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UNDERTALE: Controlled Timeline
1 year ago

September 2024 Devlog:

Our motto(yes each devlog has its own slogan):

Progress is being made! s l o w l y .


CODING:

Even though I cannot code(help me by joining the team), I've managed to make an overworld movement system. I can't show you right now, but expect a showcase within a week.

ART:

I am working on the tileset! The first couple of tiles are almost done! Other than that, not much.

WRITING:

I writing is postponed until the engine is coded because I don't feel like it, but here's a dialogue I guess:

*Screw this. I want to kill someone.

-Frisk 21XX
MUSIC:

devlog_frisk_phone.png

*I was supposed to do music?

*It's probably fine.

THE END:

Sorry that this devlog is short. If I was not the only person working on it (ahem) there would be more progress. (Also, sorry about waiting until September 30th to do this). See you next month :D.



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Unfortunately, @dogethedude has been banned from the team for being homophobic.

Sorry.

Overworld movement test:

Happy birthday to Toby Fox!

(Sorry the art was rushed.)

when i'm procrastinating:

might turn into a gif eventually

when frisk:

could i get a MIDI of the weird route song? i want to remix it.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.