Game
Golden Hornet

8 years ago

Sequel in development : Steel Alcimus


Everyone, thank you for playing my little game. Currently, i’m making a sequel to Golden Hornet called Steel Alcimus. In this game, you controls the new attack helicopter called Steel Alcimus which replaced Golden Hornet’s attack role.

While Golden Hornet was a side scroller, Steel Alcimus has a top-down view with seamless wrap-around feature. (there’s nothing blocks your flight, except the enemies !)

As some reviews pointed out, Golden Hornet was suffered from counter-intuitive controls. So i’m making this game a lot easier to control with automatic aim features.

The main inspirations are from Strike series (desert strike , jungle strike, urban strike) and Raid on bungeling bay. Just like Golden Hornet did, this game will also be free to play.

If you are interested, try this trial version of Steel Alcimus called Operation Assassin Fly.

https://gamejolt.com/games/assfly/341203



0 comments

Loading...

Next up

Better control changing and Controller support !

The Sequel to Golden Hornet, Steel Alcimus is finally released ! Check it right now ! https://gamejolt.com/games/steelalcimus/377693

art comission.

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Successful landing

#screenshotsaturday

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

I was bored, so... ManutKat.

Werehog transformation process. #sonicunleashed

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.